A physics-based active incremental about a not entirely humble jester with one very important job:
Feed cute, entirely innocent slimes to the ever-hungry Slime King.
Throw them by hand, then see if you can build systems that do it for you.
Just never, ever question the King.
Your joke made the Slime King laugh so hard he burst.
He's a lot smaller and very hungry. He ATE his last chef, so now feeding him is YOUR job.
Crank that Slime-O-Matic and throw those innocent slimes at His Majesty.
Each slime earns coins, combos and trick shots earn you even more.
Upgrade the Slime-O-Matic to keep the slimes coming without you.
Spend coins on items and build contraptions to keep the King fed.
His cravings keep you moving and exploring the castle, watch for traps and hidden special objects... quack.
Don't forget to catch those golden slimes... apparently they taste like chicken!
Utilise an arsenal of items to fling slimes into the King's mouth, magnets, brooms, cannons. Many, MANY ways to make slimes fly.
The King Must Grow Trailer (Link)






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Bag Of Ducks
We're a tiny indie studio of quacking friends, making short, quirky games with the kind of care you only get when there's only Maxxi to blame.
We started with one purple orb. Then a king who eats his own..... Now we're a whole bag of quacks.
One developer, a Maxxi, and a backpack full of half-finished ideas trying to escape. If you like games made by ducks humans who love them, you're in the right place.